Quintin Smith | Eurogamer.net
Quintin Smith
Contributor
Quinns has been writing about games for a decade. If you see him online, please be gentle. He'll be using a shotgun no matter the circumstances and will not be very good.
Review | Alice: Madness Returns
Stuff it back down the rabbit hole.

The artist's debut épée.

Review | Planetary Annihilation review
Tech demo-lition.

Review | Cosmic Encounter review
Great fun with the original space oddity.

Review | Talisman: Digital Edition review
Stop the game, I want to get off.

A lot of hot air.

Review | Long Live the Queen review
A royal scam.

Review | Descent: Journeys Into the Dark review
We can be happy underground.

All hail.

The world's best staff meeting.

Review | Amnesia: A Machine for Pigs review
Gird your loins.

Criminally good fun.

Definitely MOBA.

Sick.

Review | Android: Netrunner review
The most fun you can have with your power off.

Review | Eclipse: New Dawn for the Galaxy review
In space, no one can hear you scheme.

Review | Mansions of Madness review
Love craft?

Lies, damned lies and... no, that's it.

Review | Tzolk'in: The Mayan Calendar review
A very hot date.

Review | Uncharted: Fight for Fortune review
Gaming's favourite chancer gets carded.

Review | City of Horror review
The talking dead.

Review | Gears of War: The Board Game review
Hoard mode.

Review | Guardians of Middle-earth review
When two towers just aren't enough.

I'm making a note here: MODERATE SUCCESS.

Feature | Guild Wars 2: At the Frontlines of World vs. World
Quintin makes a foray into the maddest, meanest feature of Guild Wars 2.
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