Quintin Smith | Eurogamer.net
Quintin Smith
Contributor
Quinns has been writing about games for a decade. If you see him online, please be gentle. He'll be using a shotgun no matter the circumstances and will not be very good.
Review | Alice: Madness Returns
Stuff it back down the rabbit hole.
The artist's debut épée.
Review | Planetary Annihilation review
Tech demo-lition.
Review | Cosmic Encounter review
Great fun with the original space oddity.
Review | Talisman: Digital Edition review
Stop the game, I want to get off.
A lot of hot air.
Review | Long Live the Queen review
A royal scam.
Review | Descent: Journeys Into the Dark review
We can be happy underground.
All hail.
The world's best staff meeting.
Review | Amnesia: A Machine for Pigs review
Gird your loins.
Criminally good fun.
Definitely MOBA.
Sick.
Review | Android: Netrunner review
The most fun you can have with your power off.
Review | Eclipse: New Dawn for the Galaxy review
In space, no one can hear you scheme.
Review | Mansions of Madness review
Love craft?
Lies, damned lies and... no, that's it.
Review | Tzolk'in: The Mayan Calendar review
A very hot date.
Review | Uncharted: Fight for Fortune review
Gaming's favourite chancer gets carded.
Review | City of Horror review
The talking dead.
Review | Gears of War: The Board Game review
Hoard mode.
Review | Guardians of Middle-earth review
When two towers just aren't enough.
I'm making a note here: MODERATE SUCCESS.
Feature | Guild Wars 2: At the Frontlines of World vs. World
Quintin makes a foray into the maddest, meanest feature of Guild Wars 2.
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